What it's like to be a computer scientist at Excalibur
Year 1
We have been exploring the world of digital art and its exciting range of creative tools in Year 1. They have been creating their own paintings, while getting inspiration from a range of other artists. We then have decided whether we prefer painting with or without the use of digital devices.
Year 2
In Year 2 we have been learning to recognise that different devices can be used to capture photographs and we have gained experience capturing, editing, and improving photos. Finally, we have used this knowledge to recognise that images they see may not be real.
Year 3
In Year 3 we have been developing their understanding of digital devices, with an initial focus on inputs, processes, and outputs. We started by comparing digital and non-digital devices, before introducing them to computer networks that include network infrastructure devices like routers and switches.
Year 4
Year 4 have been applying their knowledge and understanding of networks, to appreciate the internet as a network of networks which need to be kept secure. They have learnt that the World Wide Web is part of the internet, and have been given opportunities to explore the World Wide Web for themselves in order to learn about who owns content and what they can access, add, and create. Finally, we have evaluated online content to decide how honest, accurate, or reliable it is, and understand the consequences of false information.
Year 5
In this unit, Year 5 have started to create vector drawings. We have learnt how to use different drawing tools to help create images. We have recognised that images in vector drawings are created using shapes and lines, and each individual element in the drawing is called an object. We have layered their objects and begin grouping and duplicating them to support the creation of more complex pieces of work.
Year 6
Year 6 have been using the micro:bit and Make Code environment! They have been learning how to effectively code a specific image or pattern and upload it onto the micro:bit. We then have explored uploading animations onto the device and moving a step further to create a rock, paper, scissor game.